Using Gaming Technologies to Form Functional Literacy in Primary School Students During English Classes

Authors

  • R. R. Saifullin Uzbek National Pedagogical University, Faculty of Philology, Department of Theory and Methods of the English Language, Uzbekistan

DOI:

https://doi.org/10.55640/eijmrms-06-04-14

Keywords:

Functional literacy, game technologies, English language

Abstract

The article explores the methodological potential of using game technologies in the formation of functional literacy among primary school students during English language lessons. Particular attention is paid to the role of games as an effective tool for developing communicative, reading, cognitive, and social skills in younger schoolchildren. The article emphasizes that game technologies enable the creation of natural speech situations, increase student motivation, activate their vocabulary, and develop the ability to use the English language in both educational and real-life contexts. The article also presents various types of game-based tasks used in English lessons and highlights their significance in the development of functional literacy in primary school students.

References

Vygotsky L.S. Thinking and Speech. Moscow: Labyrinth, 1999. 352 p.

Elkonin D.B. The Psychology of Play. Moscow: Vlados, 1999. 360 p.

Leontiev A.N. Activity. Consciousness. Personality. Moscow: Politizdat, 1975. 304 p.

Zimnyaya I.A. Key Competencies — A New Paradigm of Educational Outcome // Higher Education Today. 2003. No. 5. P. 34–42.

Passov E.I. The Communicative Method of Teaching Foreign Language Speaking. Moscow: Prosveshchenie, 1991. 223 p.

Bim I.L. Methods of Teaching Foreign Languages as a Science and the Problems of the School Textbook. Moscow: Russian Language, 1977. 288 p.

Galskova N.D., Gez N.I. Theory of Teaching Foreign Languages. Linguodidactics and Methodology. Moscow: Academy, 2006. 336 p.

Solovova E.N. Methods of Teaching Foreign Languages: Basic Course of Lectures. Moscow: Prosveshchenie, 2002. 239 p.

Shchukin A.N. Teaching Foreign Languages: Theory and Practice. Moscow: Filomatis, 2004. 416 p.

Vereshchagina I.N., Pritykina T.A. English Language: Teacher’s Book to the Textbook for Primary School. Moscow: Prosveshchenie, 2012. 128 p.

Federal State Educational Standard of Primary General Education. Moscow: Prosveshchenie, 2021.Common European Framework of Reference for Languages: Learning, Teaching, Assessment. Cambridge: Cambridge University Press, 2001. 260 p.

Cameron L. Teaching Languages to Young Learners. Cambridge: Cambridge University Press, 2001. 258 p.

Brewster J., Ellis G., Girard D. The Primary English Teacher’s Guide. Harlow: Pearson Education Limited, 2002. 283 p.

Wright A., Betteridge D., Buckby M. Games for Language Learning. Cambridge: Cambridge University Press, 2006. 193 p.

Downloads

Published

2026-04-30

How to Cite

R. R. Saifullin. (2026). Using Gaming Technologies to Form Functional Literacy in Primary School Students During English Classes. European International Journal of Multidisciplinary Research and Management Studies, 6(04), 81–83. https://doi.org/10.55640/eijmrms-06-04-14